Counter-Strike is a team-based first-person shooter in which players
join either the terrorist or counter-terrorist team, and combat the
opposing team while fulfilling predetermined objectives. Server settings
may automatically balance teams when one team has more players than the
other. Each round starts with the two teams spawning simultaneously, as
one of eight different default character models (four to choose from
for both the counter-terrorist and terrorist teams.
Counter-Strike:Condition Zero added two extra models, bringing the total
to ten). Each player generally starts with $800, two magazines of
ammunition, a knife, and a pistol: a Heckler & Koch USP .45 Tactical
for counter-terrorists, and a GLOCK 18c for Terrorists. Players are
generally given a few seconds before the round begins (known as "freeze
time") to buy equipment, during which time they cannot attack or move in
any direction. Players may buy equipment whenever they are in a "buy
zone" for their team (some zones can be for both teams, depending on the
map) provided the round has not been in session for longer than a
specified time (90 seconds is default).







